On General Settings there is a "Manage" button which opens a dialog with checkboxes to select which files are associated by extension with Code::Blocks, these should typically be project files, workspace files, source code, and header files. Open it in a Code::Blocks editor - self explanatory.If that doesnt solve the problem, it is likely a problem. If you cannot open your CBP file correctly, try to right-click or.
Start a new Project by going to File, New, Project. Now you are ready to start Code::Blocks and make a new project.
#CODEBLOCKS COMPILER CANNOT OPEN FILE .DLL#
dll file goes in the windows system directory. Launch the associated application - Windows opens the applications assigned for the file extension in Windows First, make sure that you downloaded the right version of Code::Blocks, the one that included MinGW. A CBP file is a project created with Code::Blocks integrated development environment. h files in the location of your compiler (in this case mingw).Finally, an IDE with all the features you need, having a consistent look, feel and operation across platforms. It is designed to be very extensible and fully configurable. If adding new, you need to find the relevant program using the "External Program" /"Select Program" dialog. Code::Blocks is a free, open-source, cross-platform C, C++ and Fortran IDE built to meet the most demanding needs of its users. Launch an external program - a user-defined program will start.If your compiler was not auto-detected, go to 'Settings->Compiler and Debugger->Global Compiler settings->Toolchain executables', select the compiler you installed and press. If it is the first time you launch it, the compiler auto-detection will be launched. Use the "New" button to add the extension if it is not listed. Launch Code::Blocks and you're all set :) If that is not the case, launch Code::Blocks. If the file you want to open is not a standard Code::Blocks type handled internally it needs to be listed here. On the right should be a list of registered wildcards. Select the "File Extension Handling" icon on the left.
Files that aren't automatically handled by Code::Blocks are handled according to extension, as set up in Menu->Settings/Environment/Environment Settings dialog